Jeroo Lab 3 (Basic) - Using methods on Island N
| Rewrite your old program so it uses methods. You must use the method names that are specified. | |
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3a. Open the Island File named IslandN.jev Write a program to get a Jeroo from the beginning (0,0) into the house of nets at the end The jeroo must pick up the flower on the path, toss it into a net to get through the barrier and then go into the house. Divide the program up into 3 original jeroo methods:
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